VR and ar enabled manufacturing training

VR and AR

Providing students with VR & AR enabled personalized manufacturing training

Objective

As described in the recent US council report on competitiveness, advanced manufacturing has the largest multiplier effect on jobs. In order for the US to gain competitiveness in this sector, there is a pressing need for a trained workforce that is able to develop new materials testing protocols and manufacturing processes. The educational sector (including universities and technical schools) needs to train students rapidly and effectively in these skills while also rapidly adapting to technological progress.

Overview

Providing students with Virtual Reality (VR) and Augmented Reality (AR) enabled personalized manufacturing training labs is a promising way to increase students’ engagement and better prepare them for future careers as well as broaden students’ outlook on innovation within a highly competitive high-tech driven economy as defined by the National Academy of Engineering Strategic Plan.

According to 2014 statistics, in the United States, less than 40% of students entering college in STEM fields finish with a STEM degree. And even for those who finish, a majority (over 60% ) take several years longer than the nominal time of 4 years to finish an engineering degree. As the need for STEM graduates is higher than ever, it is necessary to accelerate the progress toward graduation so that the limited educational resources can be utilized more effectively. Simultaneously, it is important to equip students who are interested in these fields with the attitudes and skills they need to thrive in a changing technology landscape.

Traditional lab education versus proposed approach

Benefits

FEATURES

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