HyperSkill
HyperSkill enables users to author, publish and evaluate VR/AR content without coding.
Author, Publish, and Evaluate
HyperSkill is a no-code 3D simulation authoring software for both Virtual and Augmented Reality. HyperSkill was created to enable instructional designers to create immersive training content without having to learn programming. HyperSkill enables non-programmers to author VR/AR content, publish it to various devices and audiences and collect and visualize experience data.
Users can unlock the value of existing CAD and 3D assets by converting them into interactive virtual objects securely stored in the cloud. These virtual objects can enrich training and assessment. HyperSkill supports xAPI so that content creators can use xAPI to log and report data and fine grained metrics related to content and learner proficiency on targeted knowledge and skills.
- Author: Drag and drop interactive 3D assets from our repository, add step by step instructions, add highlights and other effects, and author dialogue to design conversations.
- Publish: Author once, experience anywhere. HyperSkill content can be experienced on a wide range of VR and AR devices ranging from mobile to high-end AR (Hololens, Magic Leap, etc.) and VR (HTC Vive, Oculus Quest, Rift etc.)
- Evaluate: Capture rich multimodal datasets from users when they experience the content (head and hand motion, point of view video, audio, action streams, etc.) and quickly create visualizations. HyperSkill supports xAPI for logging and reporting data and fine grained metrics related to content and learner proficiency on targeted knowledge and skills.
What is HyperSkill?
Leveraging AI simplifies the creation of simulations and enriches the trainee experience.
Allows SMEs to rapidly and cost-effectively (100X faster) create simulations.
Build-in repository of assets, modules and whole simulations makes repurposing and creation simple.

Cross platform deployment and publishing is built into HyperMock, making delivery easy and streamlined.

Train, talk and interact with your colleagues in the same context.

Deploy high quality immersive, interactive and intelligent training with 10-100 times cost savings and large ROI
AI-Powered With Voice and Vision
No-Code Authoring
Reusable Repository
Video Based Scenarios
Realistic Graphics & Interactions
Rich Data Capture & Insights
Assessments & Certifications
Integrations With LMS, LRS and More
Multiplayer Collaboration
Gamification Engine
Support for All platforms - VR, AR, MR, Web, Mobile
Easy to Maintain
Validated for Outcomes
Branching Dialogue & Interactions
Personalization & Adaptive Learning
Designed for Agile Deployment
AI-Powered With Voice and Vision
No-Code Authoring
Reusable Repository
Video Based Scenarios
Realistic Graphics & Interactions
Rich Data Capture & Insights
Assessments & Certifications
Integrations With LMS, LRS and More
Multiplayer Collaboration
Gamification Engine
Support for All platforms - VR, AR, MR, Web, Mobile
Easy to Maintain
Validated for Outcomes
Branching Dialogue & Interactions
Personalization & Adaptive Learning
Designed for Agile Deployment
Below are some sample simulations created with HyperSkill and used at different organizations to address a variety of use cases.
HyperSkill at Cal State Northridge (CSUN) and UCI CalIT2
3D printing technology is rapidly advancing and 3D printers are quickly gaining acceptance in industry. This creates the urgent need to train a lot of workers rapidly on proper and safe use of 3D printers of various types e.g. metal, plastic etc. This critical skill gap is hard to close when experts are not available. This is the problem that augmented reality can solve. California State University and Stevens Institute of Technology are already using HyperSkill for 3D printing. Contact us to learn more.
Healthcare Training
HyperSkill for Assembly


VR Enabled Personalized Manufacturing Training
Revitalizing Apprenticeships for Small and Medium-Sized Industries


Virtual Reality Based Healthcare Facility Mock-up Evaluation Guidelines
Mixed Reality-Based Automotive Dealer Skills Training


VR Based Robotic Technician Assessment Test
Virtual Reality based worker onboarding simulation


Augmented reality based interactive visualizations to enhance student learning
VR based procedural training & assessment simulations for clinicians for emerging infectious disease (EID) training


3D Immersive Interactive and Intelligent Training for Clinicians
This project addresses communication and team training through the development of a set of virtual reality simulations using the HyperSkill platform developed by SimInsights.
Simulations based training for students at OSU College of Nursing


CDiff Standard Operating Procedures for School of Nursing
Factory Assembly Line in VR with HyperSkill - Breadboard Assembly
In this VR and web based multiplayer simulation, users need to assemble as many breadboards as possible within the given time limit. A facilitator assigns each user to a desk with a designated task. At each desk, the user must add specific parts to the breadboard assembly. Once they add the required parts, the breadboard assembly is passed to the next table, simulating the workflow for an assembly line.The breadboards are assembled with springs, resistors, LEDs, and other items.


A Large Consulting Firm Used HyperSkill to Assess Team Skills via VR Escape Rooms
The goal of this project is to introduce employees to a VR Escape Room environment where they need to coordinate with each other to solve tasks and escape the room. This experience introduces them to rules and understands the failure system. This experience will be evaluated when the same individual is introduced to the same escape room. This time, they need to apply all the learnings from their previous experience and need to escape from the room. At the end of the simulation, they receive feedback on their performance.
Texas A&M and Michigan Tech are using HyperSkill
The goal of this project was to build a virtual lab allowing the students to understand the tensile testing process using the Instron tensile machine. In this simulation with the help of step by step instructions, students learn the accurate steps to perform as many times as they need. This gives them a safer environment to learn about the tensile testing process.
It can be observed that students with VR experience performed considerably better when put in the real environment


Virtual Campus - Explore the IIT-BHU Campus with HyperSkill.
Virtual Classroom in VR with HyperSkill


HyperSkill Hub - Museum inspired central Hub that links to a multitude of simulated worlds
Career Exploration and Exposure in K12
The world is full of things that can be done in virtual reality. There are so many possibilities for manufacturing, for example. You could create a virtual reality simulation of your factory, and then use it to do all the planning, design, testing and building you need to get an idea of how it will look when it’s built. You could also build up a virtual reality simulation of your tools and equipment—so you’d know what they would look like before you even bought them.


Mixed Reality (MR) Training for Metal Additive Manufacturing
A system was created that was capable of standardizing the metal AM workflow in a comprehensive format to quickly and efficiently train new operators. This was accomplished by implementing an AI-powered simulation for metal AM that
-Utilized an AI system for text recognition and object detection
-Used an innovative, immersive training environment using an AR headset
Semikron Pilot Tested HyperSkill to train factory workers
Production plant training must take into account the critical balancing act that must be done between productivity and safety in manufacturing. To ensure production efficiency and quality, as well as to meet deadlines and profitability targets, leaders must be able to increase the workforce swiftly.


Troubleshooting Skills Training with Virtual Assistant in VR with HyperSkill
Proctor Demo in VR with HyperSkill


Racial Bias (DEI) Training in VR with HyperSkill
Gender Bias (DEI) Training in VR with HyperSkill


Difficult Conversations (Soft Skills) in VR with HyperSkill
Open Metaverse - Import Virtual Campus from Third Party Tool


Navy Career Interest Assessment Simulation
Left Arm X-Ray Simulation


Welding Simulation
As part of the Career and Technical Education, Students will be experimenting and exploring the welding simulation. This will give them hands-on experience on how the process takes place in a safer environment. Thus, giving them an opportunity to reflect and make an informed career choice.
Scavenger Hunt Simulation


Lockout Tagout (Safety) Simulation Training
HaaS CNC Lathe Simulation


Forklift Training simulation
Forklift virtual reality (VR) training is a type of training program that uses VR technology to simulate real-life forklift operation scenarios. The training program aims to provide forklift operators with a safe and immersive environment to practice and improve their skills. The VR headset is used to display the virtual environment, and the participant uses hand-held controllers to operate the forklift within the simulation. The training program can include various scenarios such as loading and unloading cargo, navigating tight spaces, and dealing with obstacles. The virtual environment can also be programmed to mimic different types of forklifts and environments, allowing for a more comprehensive training experience
Chemistry Labs - Flames Test


Fire Arm Training - GLOCK 17
Using a Glock 17 gun, users in this simulation practice hitting targets. Two levels were made for the sim. In level 1, the user attempts to score by firing balloons that arrive in an arbitrary order and at an arbitrary location. The player must hit the button to find out his score at the end of level 1.At the end of level 1, the user must press the button to find out how many points he earned. In level 1, the user attempts to score by firing balloons that arrive in random order and at random locations.
For level 2 practice, the user will utilize an arrow spawner to hit the head and body of human targets. The user will then receive an endless supply of arrows after pressing the button to earn points and have fun.
Fire Extinguisher Training Simulation


Drainage Cleaning Training Simulation
Chemistry Lab - Tollens Test Simulation


Cashier and Menu Training Simulation
Lean Training - 5S Simulation


HVAC - Faulty Air Condenser
Matterport Space Import Into HyperSkill
Matterport is a popular product for scanning indoor spaces in many industries including real estate. It produces photorealistic, immersive spaces that support virtual tours on web and VR platforms. It is possible to export Matterport data into FBX format and import it into HyperSkill for use in simulation scenarios for training or other purposes. Scanning has its strengths and limitations.

Fablab case study
Phillips vision case study


HVAC - Dirty Filter Replacement
VR Training For Tasks To Be Performed On Mars
VR really shines when the training environment is unsafe and expensive. At nearly 100 million miles of distance and a non-life supporting environment, Mars easily meets these requirements. In this demonstration project, the SimInsights team is developing job simulations for tasks that need to be done by astronauts on the surface of mars.


OMIC - Controller Exercise 1
Gain a Comprehensive Understanding of CNC Machine Button Operations through Simulated Button Matching: Connect the Correct Description to its Corresponding Button for Advancement to the Next Module.
OMIC - Personal Protective Equipment (PPE) Donning Assessment
Put Your PPE Knowledge to the Test: Equip Yourself with the Minimum Necessary Personal Protective Equipment in this Realistic Simulation. Explore the Cabinet and Learn about the Various PPE Items by Hovering Over Them. Ensure Your Safety by Selecting the Hard Hat, Eye Protection, and Ear Protection. Receive Immediate Feedback on Your Choices and Correct Incorrect Selections with Embedded Videos or Starting Over. Save Your Progress and Review Content Anytime. Move on to the Next Scenario Upon Correctly Equipping Yourself with the Required PPE.


OMIC - Controller Exercise 2
Experience Hands-On Control of the Haas CNC Machine: Navigate the Controller Board with Confidence in this Interactive Simulation. Tackle Five Real-World Problems by Selecting the Correct Buttons or Button Combinations on the Haas Controller. Prove Your Mastery by Advancing to the Next Module Upon Correctly Answering All Five Scenarios. Enhance Your Learning with Immediate Feedback and Opportunities to Review Material.
OMIC - LOTO
This is a detailed narrative of a lockout/tagout (LOTO) training scenario using a Haas CNC machine. The scenario includes both visual and audio cues to guide the learner through the LOTO process, including shutting down the electrical power, air pressure, and hydraulic pressure (if applicable). The scenario will track various variables such as time spent in the scenario, time spent on each section of the checklist, the number of hints given, and progress through the scenario. The scenario also includes features such as context-sensitive help, positive/negative sounds for correct/incorrect answers, and a progress bar to show the learner’s progress. The scenario takes place in a lab environment with a Haas CNC machine, an electrical control box with a gate switch, pressure gauges for pneumatic and hydraulic shutoffs, and audio sounds to simulate each event. The learner must successfully shut off each section of the system or they will be directed back to the previous LOTO video training for a refresh.


OMIC - Clear Workplace
Experience Hands-On Control of the Haas CNC Machine: Navigate the Controller Board with Confidence in this Interactive Simulation. Tackle Five Real-World Problems by Selecting the Correct Buttons or Button Combinations on the Haas Controller. Prove Your Mastery by Advancing to the Next Module Upon Correctly Answering All Five Scenarios. Enhance Your Learning with Immediate Feedback and Opportunities to Review Material.
Firearm Training Using Virtual and Mixed Reality
Successfully demonstrated that a physical firearm can be tracked accurately to enable training using virtual and mixed reality. Via integration with a Bluetooth connector that could easily be retrofitted to any firearm, spatial orientation data of the firearm was received and integrated into HyperSkill platform, allowing for virtual training with the physical weapon. This opened up the possibility of using the firearm as a controller for the simulated world, showcasing a HUD with the ammo remaining in the magazine, direction of friendly units, and many more features. The final result was a much higher fidelity of training without the high cost and safety concerns associated with real world training.

If you would like access to HyperSkill, please contact us.